Wednesday, October 2, 2013

What Would the Lists Be?

Here are the two lists that model / prep / desire-to-play altogether would align for in re: BFS decision-making ...

They're about as optimal as they get for what they're attempting to do (welcome to try and problem solve why!) ...

Eldar 2000 Single FOC; (A) Allied

(P) Spiritseer - 70 (because the Autarch power isn't all that necessary for the list, and the Spiritseer is actually better in CC / offensively, even w/ the following HQ present in the list)
(A) Rune Priest - 100; Jaws of the World Wolf, Living Lightning

(A) 8 Grey Hunters w/ Meltagun - 120
5 Dire Avengers - 65
Wave Serpent w/ Ghostwalk Matrix, Shuriken Cannon, Scatter Laser - 140
5 Dire Avengers - 65
Wave Serpent w/ Ghostwalk Matrix, Shuriken Cannon, Scatter Laser - 140
5 Dire Avengers - 65
Wave Serpent w/ Ghostwalk Matrix, Shuriken Cannon, Scatter Laser - 140
5 Dire Avengers - 65
Wave Serpent w/ Ghostwalk Matrix, Shuriken Cannon, Scatter Laser - 140
5 Dire Avengers - 65
Wave Serpent w/ Ghostwalk Matrix, Shuriken Cannon, Scatter Laser - 140

6 Swooping Hawks - 96
6 Swooping Hawks - 96
6 Swooping Hawks - 96

(A) Land Raider Redeemer - 250; Multi-Melta
War Walker w/ Scatter Laser, Bright Lance - 70
War Walker w/ Scatter Laser, Bright Lance - 70

Pros:
Faster to play; acceptable anti-2+ psyker in the Rune Priest; less painful to play, for me and opponent; functionally competitive
Cons:
Will probably face a match or two it will lose against, is not nearly as competitively difficult to deal with as the Tyranid are. Will be frustrating when facing matches that are simply difficult due to the current meta.
I'd have to assemble and paint the Land Raider, Grey Hunters, Rune Priest, War Walkers, Jetbikes in the next few days. This is actually pretty doable, but still painful to execute to a degree.
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Tyranid Single FOC

Parasite of Mortrex - 160
Tyranid Prime - 80

2 Zoanthropes - 120
2 Zoanthropes - 120
2 Zoanthropes - 120

29 Termagants w/ Poison - 174
10 Termagants - 50
10 Termagants - 50
Tervigon w/ Furious, Poison, Claws, Tri Power - 235
Tervigon w/ Furious, Poison, Claws, Tri Power - 235
Tervigon w/ Furious, Poison, Claws, Tri Power - 235

30 Gargoyles w/ Furious - 210
30 Gargoyles w/ Furious - 210

Pros:
The current meta / diversity of codices do not have any answers for this list if it is played correctly; it is almost auto-win against any Daemon list; it completely shuts down screamerstar and jetstar; the ability to spam telepathy actually makes it quite functional against Serpent spam (read: puppet master, with added likelihood of rolling it due to re-rolling results 5/6 for all psykers in above list).
This will be the last opportunity for me to play the 5th Edition Tyranid book.
I have to assemble and paint only a Tyranid Prime / equivalent to bring this to BFS.

Cons:
Extraordinarily difficult to play quickly, and without finishing the weekend in extreme pain (Despite being in good physical health/shape)
More prone to forgetful / sloppy play due to model count, timeframe considerations, and # of psychic powers (21)


7 comments:

  1. Bring the Nids... you wont do it... do it...

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  2. I'm for the Nids, first they are not Eldar or Tau (which I expect a ton of) and second 3 hour rounds...might as well use them.

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  3. Eldar. Personal enjoyment is key when spending chunks of time and money traveling to and playing in tournaments. The physical wear and tear of playing 100+ model tyranid list with 21 psychic powers is undeniable. If you're going to "win" and have faith in the list, go for it.

    Otherwise, Eldar as a lower impact army.

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  4. Love the 'Gangnam' list. It's "only" 15 powers vice 21 - still a lot of tracking - but the psy/spawn tracker sheet really helps in that regard. Walk in the park compared to managing what this army does on the table. I tried a few variants but couldn't get the same balance; the only one I liked dropped one of the claws, the prime, the poison gaunts by a bunch, and 2-4 gargs, but added a walking shell dakkarant with o/a. A bit more psy, cause some target priority issues.

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  5. Said it before: Real men play Nids.

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  6. I think that you should go with CSM, but failing that Nids. Less prep and what looks like a hard counter to two of the more popular net lists right now.

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