tag:blogger.com,1999:blog-388453741033869908.post7842753167821986263..comments2024-03-17T01:39:05.808-07:00Comments on Whiskey & 40k: The NOVA Open is Better for CASUAL GAMERS TOO - The 16 Best GeneralsMike Brandt; mvbrandt@gmailhttp://www.blogger.com/profile/00818846784767602047noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-388453741033869908.post-72579077731862590342011-01-18T12:53:05.518-08:002011-01-18T12:53:05.518-08:00Purg,
There will be diminishing prizes for lower ...Purg,<br /><br />There will be diminishing prizes for lower brackets, in comparison to the higher ones. Intentionally losing just to massacre won't get you anywhere better, plus if you happen to lose one of your 4 games in a lower bracket despite trying to cheat the system, you get nada AND wind up lower on the final tally.Mike Brandt; mvbrandt@gmailhttps://www.blogger.com/profile/00818846784767602047noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-82671333128146212272011-01-12T15:29:25.199-08:002011-01-12T15:29:25.199-08:00Mike, are there diminishing prizes for the lower b...Mike, are there diminishing prizes for the lower brackets? If so what is the rate of diminishment? I would be somewhat concerned about people sandbagging on the first day and then slaughtering everyone in their bracket on day two.Purgatushttps://www.blogger.com/profile/04434824912752472018noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-62593547376145322342011-01-12T12:17:35.451-08:002011-01-12T12:17:35.451-08:00Mike, you may have posted this somewhere, but corr...Mike, you may have posted this somewhere, but correct me if I'm wrong. At the end of Day 1 you will have the follow record breakdowns:<br />4-0 16 players (1 bracket day 2)<br />3-1 64 players (4 brackets day 2)<br />2-2 96 players (6 brackets day 2)<br />1-3 64 players (4 brackets day 2)<br />0-4 16 players (1 bracket day 2)<br /><br />Curious, do you have set criteria for separating the records with multiple brackets on day 2?<br /><br />@Vapor - the initial 4 games are set up so that the result is the breakdown above. After round 1, there will be 128 people 1-0 and 128 people 0-1. The 1-0's play each other and the 0-1's play each other. After round 2, there will be 64 players at 2-0, 128 players at 1-1, and 64 players at 0-2. etc. etc. until you reach the breakdown shown above. <br /><br />So, your day one pairings aren't luck of the draw, but are determined by how well you do.Grampshttps://www.blogger.com/profile/00102146973125866343noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-10199922342939352382011-01-12T10:56:32.220-08:002011-01-12T10:56:32.220-08:00I'm not seeing how this is a better solution u...I'm not seeing how this is a better solution unless I missed how you set up the initial 4 games-- all it does is increase the importance of how lucky you get in your competition the first day.Vaporhttps://www.blogger.com/profile/05539004841765016021noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-84382201881945858242011-01-11T22:47:48.097-08:002011-01-11T22:47:48.097-08:00I have to wonder how well the principles of the NO...I have to wonder how well the principles of the NOVA would work with a smaller group of players and a shorter event, of the kind that tends to be run over here in the UK. Normally I'd stop and muse this out, but I don't have time this morning, so the comment must remain a fly-by-night. However, I did read this, I did take it in, and I want to apply it to the tournament environment I know, as long as I can work out how...Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.com