tag:blogger.com,1999:blog-388453741033869908.post1007120235947597997..comments2024-03-17T01:39:05.808-07:00Comments on Whiskey & 40k: Grey Knights ThoughtsMike Brandt; mvbrandt@gmailhttp://www.blogger.com/profile/00818846784767602047noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-388453741033869908.post-73649256074542740822011-03-17T03:31:17.963-07:002011-03-17T03:31:17.963-07:00Okay, here's a revised list, based around your...Okay, here's a revised list, based around your list, but relying on a techmarine to give 2+ cover to vindicare.<br /><br /><br />GM /w Psychotroke, Rad<br />Librarian w/ Quicksilver, Might of titan, Shrouding<br /><br />Elite<br />Vindicare<br />Purifiers w/ 4x Psycannon, 1x N Daemon Hammer, 2x Falchions<br />Techmarine<br /><br />Troops<br />10x GK w/ 2x pyscannon, 1x Daemon hammer, Psybolt, Rhino<br />10x GK w/ 2x pyscannon, 1x Daemon hammer, Psybolt, Rhino<br /><br />Dread, w/ 2x TL Autocannon, Psybolt<br />Dread, w/ 2x TL Autocannon, PsyboltGarthhttps://www.blogger.com/profile/11359414786294332550noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-76018133929435068862011-03-15T04:46:40.451-07:002011-03-15T04:46:40.451-07:00Garth,
The cool thing about the GK is that in add...Garth,<br /><br />The cool thing about the GK is that in addition to the librarian's psy hood, your dreads can be used to protect foot squads from those psy powers via their aura of reinforced aegis, making lash princes, et. al. test at LD6.Mike Brandt; mvbrandt@gmailhttps://www.blogger.com/profile/00818846784767602047noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-50014349051547603242011-03-15T01:20:42.845-07:002011-03-15T01:20:42.845-07:00My current 1750 list is looking like:
GM w/ Psych...My current 1750 list is looking like:<br /><br />GM w/ Psychotroke, Rad<br />Vindi<br />10x Purifiers w/ MC Hammer, 5x Halbreds, 2x Incins, 1x Staff<br />10x GKSS w/ 2x Psycannon, Hammer, Psybolt, Rhino<br />10x GKSS w/ 2x Psycannon, Hammer, Psybolt, Rhino<br />Dread w/ 2x Autocanon, Psybolt<br />Dread w/ 2x Autocanon, Psybolt<br />LRC w/ Multi-melta<br /><br />I've been playing Nids before and get to dust off my GK now. I'm probably over playing the "must have a ride" option (probably because I've never played a army where I had transports), but I don't like the idea of my sqauds being hit with psycic powers (like lash, doom or fear of darkness).<br /><br />However, if I rely on the dreads re-inforced aegis, I could drop the LRC, give the purifiers a rhino (for the vindi to hijack) and then pop in a librarian.<br /><br />Another option is too drop the LRC, take a lib and a tech marine, which will give the vindi a option for a 2+ save with reinforced cover somewhere, which might remove the need for the rhino. You could, potentially give the tech marine a conversion beemer for some blast goodness too, points permitting.<br /><br />I guess I'll have to do some play testing on vassal some time and get a feel for things.Garthhttps://www.blogger.com/profile/11359414786294332550noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-37724008787695528782011-03-14T21:44:37.998-07:002011-03-14T21:44:37.998-07:00Mines similar again mike, cept just running a Libb...Mines similar again mike, cept just running a Libby, no gm, and 2 x termi and 1 x GKSS with 2 psyflemen and a dreadknight at 1750. Really agree - lots<br />Of toys a good list doesn't make.SneakyDanhttps://www.blogger.com/profile/07331948560387016512noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-29213705941865974442011-03-14T16:47:55.564-07:002011-03-14T16:47:55.564-07:00The list makes sense. I'm toying w/running bet...The list makes sense. I'm toying w/running between 50-60 GK's w/a 1-2 Libbies, a Vindicare, and a Dread or two. <br /><br />Something like:<br /><br />Libby w/Shrouding+additional powers<br />Vindicare<br />10 Purifiers w/4 Psycannons, 2 Hammers<br />3x10 Strikers w/2 Psycannons, Psybolt, 2 Hammers<br />10 Interceptors w/2 Pyscannons, Psybolt, 2 Hammers<br />2xRifle Dreads<br /><br />Should clock in around 1950-2k depending on total points. But yeah, most of the lists currently are trying for to many toys to early. It'll be a interesting spread that's for sure.Hulksmashhttps://www.blogger.com/profile/06417830994213666149noreply@blogger.comtag:blogger.com,1999:blog-388453741033869908.post-16080429010486647932011-03-14T09:30:44.727-07:002011-03-14T09:30:44.727-07:00Interesting thoughts. Like I said in the other thr...Interesting thoughts. Like I said in the other thread, I'm still trying to figure out what'd work for me. I'd LIKE to try going Terminator-heavy, since it'd be thematically different from my other lists, would really let me go with that "Lords of Oblivion 1st Company" thematic angle instead of straight-up Grey Knights, and because I already have the models, most of which have yet to see the tabletop.<br /><br />With Strike Squads, it seemed to me that, if you want to make them hold up in close-combat, they need upgrades. Halberds would make them pretty solid by allowing them to strike before almost anything else in the game, though a hammer or two mixed in would also be good for bigger targets. Otherwise, they're not going to last long against anything with power weapons (one would have thought the swords would at least give them a 6+ INV save or something).<br /><br />I like the "Psyfileman" Dread idea. I'd love to get a chance to actually bust mine out more regularly.<br /><br />In my test game, I took Might of Titan and Quicksilver on my Librarian. S6 at I10 attacks (while still having 4+ INV) with a Paladin squad is pretty nice. They ripped through multiple CSM squads and tore up a Land Raider without even getting touched in return. So a Paladin Squad with a couple of ICs attached is definitely a viable deathstar unit (and I'd model mine to look like my 1st Company's Command Squad, heh).Allerkahttps://www.blogger.com/profile/07832804544513251369noreply@blogger.com